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International Journal of Advanced Research in Computer and Communication Engineering A monthly Peer-reviewed & Refereed journal
ISSN Online 2278-1021ISSN Print 2319-5940Since 2012
IJARCCE adheres to the suggestive parameters outlined by the University Grants Commission (UGC) for peer-reviewed journals, upholding high standards of research quality, ethical publishing, and academic excellence.
← Back to VOLUME 10, ISSUE 12, DECEMBER 2021

An Interactive Learning Platform by Providing Engagement and Entertainment

Prof. C. P. Lachake, Aniket Kale, Abbas Dahodwala, Rushab Vaza, Tejasvini Barapatre

DOI: 10.17148/IJARCCE.2021.101218

Abstract: Nowadays we suffer from distraction and difficulty in the learning process. We focus on problems that some people face in the process of learning. We propose a new learning system based on Augmented Reality that overlays digital objects on top of physical cards/pages captured through camera and rendering them as a 3D object with text-note with information about that object on the mobile devices. We can also provide phrases and sounds related to the object which will improve the learning abilities to make it more interactive and enhanced. We aim to use the inseparable relationship between students and their mobile phones to create new options for education, converting their smartphones into study buddies.

Keywords: Augmented Reality, Education, Learning, Marker-based Augmented Reality, Mobile Device, Android Application, Object Rendering, 3D Objects.

How to Cite:

[1] Prof. C. P. Lachake, Aniket Kale, Abbas Dahodwala, Rushab Vaza, Tejasvini Barapatre, β€œAn Interactive Learning Platform by Providing Engagement and Entertainment,” International Journal of Advanced Research in Computer and Communication Engineering (IJARCCE), DOI: 10.17148/IJARCCE.2021.101218