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E-Sports Mobile Application Using Flutter and Firebase
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Abstract: Nowadays, the eSports industry is growing rapidly, attracting millions of users worldwide. However, users often face difficulty in accessing real-time updates, tournament details, and player statistics in a single platform. To overcome these issues, we propose an eSports Mobile Application using Flutter and Firebase that provides a centralized and user-friendly solution.
The application allows users to view tournaments, track match schedules, explore player and team details, and receive real-time updates. Flutter ensures cross-platform compatibility, while Firebase provides secure authentication and real- time database services. The system improves user engagement by offering a fast, responsive, and visually consistent interface. Testing results show that the application is efficient, scalable, and reliable for real-time usage. This project demonstrates how modern mobile technologies can enhance the accessibility and experience of eSports platforms.
In recent years, the rapid growth of the eSports industry has created a significant demand for efficient and user-friendly digital platforms that provide real-time access to gaming-related information. However, existing systems often suffer from limitations such as lack of integration, delayed updates, inconsistent user interfaces, and platform dependency. To address these challenges, this research presents the design and development of an eSports Mobile Application using Flutter and Firebase, aimed at delivering a centralized and seamless user experience.
The proposed system utilizes Flutter, a cross-platform UI framework, to develop a high-performance mobile application capable of running on both Android and iOS devices using a single codebase. The backend is powered by Firebase, which offers secure authentication, real-time database services, and cloud storage, enabling instant data synchronization and efficient data handling. The application provides key features such as tournament listings, live match schedules, team and player statistics, and real-time notifications, thereby enhancing user engagement and accessibility.
Keywords: E-Sports Application, Flutter, Firebase, Real-Time Updates, Mobile App Development, Cross-Platform, User Interface, Cloud Database.s
The application allows users to view tournaments, track match schedules, explore player and team details, and receive real-time updates. Flutter ensures cross-platform compatibility, while Firebase provides secure authentication and real- time database services. The system improves user engagement by offering a fast, responsive, and visually consistent interface. Testing results show that the application is efficient, scalable, and reliable for real-time usage. This project demonstrates how modern mobile technologies can enhance the accessibility and experience of eSports platforms.
In recent years, the rapid growth of the eSports industry has created a significant demand for efficient and user-friendly digital platforms that provide real-time access to gaming-related information. However, existing systems often suffer from limitations such as lack of integration, delayed updates, inconsistent user interfaces, and platform dependency. To address these challenges, this research presents the design and development of an eSports Mobile Application using Flutter and Firebase, aimed at delivering a centralized and seamless user experience.
The proposed system utilizes Flutter, a cross-platform UI framework, to develop a high-performance mobile application capable of running on both Android and iOS devices using a single codebase. The backend is powered by Firebase, which offers secure authentication, real-time database services, and cloud storage, enabling instant data synchronization and efficient data handling. The application provides key features such as tournament listings, live match schedules, team and player statistics, and real-time notifications, thereby enhancing user engagement and accessibility.
Keywords: E-Sports Application, Flutter, Firebase, Real-Time Updates, Mobile App Development, Cross-Platform, User Interface, Cloud Database.s
How to Cite:
[1] Prof.Diksha Bansod, Aditya A. Langade, Amit S. Kevat, Anurag T. Gajhbiye, Ashvaghosh A. Gaurkhede, Pranav S. Machave, âE-Sports Mobile Application Using Flutter and Firebase,â International Journal of Advanced Research in Computer and Communication Engineering (IJARCCE), DOI: 10.17148/IJARCCE.2026.154121
