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Gloomy Friday- 2-D Platform Game
Zakaria Khan, Adiba Qureshi, Sayyed Amesha, Saad Sheikh, Prof. Sadia Patka
DOI: 10.17148/IJARCCE.2023.124166
Abstract: The following thesis describes a case study, in which we will be focusing on developing a 2-D adventure game. The game is developed using agile development method. The thesis concentrates on the development of 2-D game using unity game engine, visual studio and other designing applications. The game is an adventure game with a character, who cross obstacles and solve challenges to complete the level. We used multiple methods, modules and features in the development of our game. While new knowledge about game development and game design is merely a by-product of that process. Our motive of developing a 2-D game is to understand different features and modules of software used.
Keywords:
Game engine, UX, Animation, Scripting, Graphics, 2d Model, Gamer, System.👁 17 views
How to Cite:
[1] Zakaria Khan, Adiba Qureshi, Sayyed Amesha, Saad Sheikh, Prof. Sadia Patka, “Gloomy Friday- 2-D Platform Game,” International Journal of Advanced Research in Computer and Communication Engineering (IJARCCE), DOI: 10.17148/IJARCCE.2023.124166
