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International Journal of Advanced Research in Computer and Communication Engineering A monthly Peer-reviewed & Refereed journal
ISSN Online 2278-1021ISSN Print 2319-5940Since 2012
IJARCCE adheres to the suggestive parameters outlined by the University Grants Commission (UGC) for peer-reviewed journals, upholding high standards of research quality, ethical publishing, and academic excellence.
← Back to VOLUME 12, ISSUE 5, MAY 2023

Hand Cricket Game Using CNN Squeeze Network

M.Krishna Raj, N.A.Abinesh, G.Bhuvanesh, S.Bhuvaneswaran

DOI: 10.17148/IJARCCE.2023.12588
Abstract—The game of Hand cricket is a popular childhood game that involves the use of hands and fingers to simulate a cricket match. In this paper, we propose a novel approach to enhance the game by introducing the use of squeeze sensors and implementing a deep neural network for execution. The squeeze sensors are used to detect the hand gestures of the players and transmit the data to the deep neural network for analysis. The deep neural network then generates the appropriate response for executing the game, such as displaying the score and determining the winner. Our experimental results demonstrate that the use of squeeze sensors and deep neural networks can significantly enhance the game of Hand cricket, providing a more engaging and interactive experience for players. Keywords— Hand Cricket, CNN, Tensorflow, OpenCV, Keras

How to Cite:

[1] M.Krishna Raj, N.A.Abinesh, G.Bhuvanesh, S.Bhuvaneswaran, “Hand Cricket Game Using CNN Squeeze Network,” International Journal of Advanced Research in Computer and Communication Engineering (IJARCCE), DOI: 10.17148/IJARCCE.2023.12588