← Back to VOLUME 3, ISSUE 9, SEPTEMBER 2014
This work is licensed under a Creative Commons Attribution 4.0 International License.
An efficient Video Transform Engine by Using Space-Time Scheduling Strategy
Downloads: Download PDF
π 38 viewsπ₯ 0 downloads
Abstract: In the proposed system different optimization techniques are explored to improve the performance of the DCT. The latency of clock cycles of two dimensional DCT has been reduced by using pipelined and parallel processing of architecture. In the proposed system spatial scheduling strategy includes the ability to choose the distributed arithmetic (DA)-precision bit length, a hardware sharing architecture that reduces the hardware cost, and the proposed time scheduling strategy arranges different dimensional computations in that it can calculate first-dimensional and second-dimensional transformations simultaneously in single 1-D discrete cosine transform (DCT) core to reach a hardware utilization of 100%. The DA-precision bit length is chosen as 9 bits instead of the traditional 12 bits based on test image simulations. In addition, the proposed hardware sharing architecture employs a binary signed-digit DA architecture that enables the arithmetic resources to be shared during the four time slots.
Keywords: Discrete cosine transform (DCT), Binary signed-digit (BSD), space-time scheduling (STS, VHDL).
Keywords: Discrete cosine transform (DCT), Binary signed-digit (BSD), space-time scheduling (STS, VHDL).
How to Cite:
[1] , βAn efficient Video Transform Engine by Using Space-Time Scheduling Strategy,β International Journal of Advanced Research in Computer and Communication Engineering (IJARCCE)
