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International Journal of Advanced Research in Computer and Communication Engineering A monthly Peer-reviewed & Refereed journal
ISSN Online 2278-1021ISSN Print 2319-5940Since 2012
IJARCCE adheres to the suggestive parameters outlined by the University Grants Commission (UGC) for peer-reviewed journals, upholding high standards of research quality, ethical publishing, and academic excellence.
← Back to VOLUME 4, ISSUE 4, APRIL 2015

Generic Rules-based Engine for Indian Card Games

Piyush Dargopatil, Ketaki Kadlaskar,Pallavi Chapole, Pooja Khaire

DOI: 10.17148/IJARCCE.2015.4460

Abstract: Card games have become popular on the computer and have been extended to a multiplayer network format in recent years. There is a paucity of single platforms which would enable the game creators to define the rules for particular game, specifically for Indian Card Games. The Rule Engine developed for filling this lacuna aims to facilitate the creators to create any custom game belonging to the family of standard and well-known trick-taking games like Seven-Eight, Five-Three-Two, Judgment, etc. Creators are provided with a desktop app which allows them to choose rules from a generic set of trick-taking game rules resulting into custom game database. This rule-set is then used to build the application package for that particular game. The game created would be in the form of a hybrid application. AI Engine for a couple of popular trick-taking games is also provided.



Keywords: multiplayer, trick-taking, hybrid application, rule-set, AI Engine

How to Cite:

[1] Piyush Dargopatil, Ketaki Kadlaskar,Pallavi Chapole, Pooja Khaire, “Generic Rules-based Engine for Indian Card Games,” International Journal of Advanced Research in Computer and Communication Engineering (IJARCCE), DOI: 10.17148/IJARCCE.2015.4460